Top 10k strings from Draw It (1991)(Your Sinclair).tap
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6 What colour (0 to 8) ?"!, 2 ABCDEFGHIJKLMNOPQRSTUVWXYZ 2 "WHAT NAME ?";a$: 2 to exit."> 2 "> 1 you wish to grab and press fire."Draw it" will then store 1 you will have access to over a hundred colours.Be warned 1 you reach the desired position for the other end of the 1 you can memorise up to four points anywhere on the 1 without consequence.When ever you press fire,a line 1 with it you simply press fire. 1 will probably have to overlap whatever you wish to 1 will overlap anything else. 1 will have to set the size of the area (in pixels) to be 1 will eventually fill your shape.Don't forget that JUMP 1 will erase all currently memorised positions.To draw a 1 will be drawn up,down,left and right to the nearest 1 will also affect movement in this mode. 1 where you want your circle,and pressing "C".You will 1 where the previous cursor was,or the bottom left 1 when you remember you can alter JUMP in this mode. 1 want and away you go.You will notice that a RUBBER 1 user defined graphics,or to a new character set.Your 1 type,the letter will appear at the cursor position,and 1 to push the ink more towards the middle of the spray 1 to draw.And in which colour.Note that colour number 1 though,this function will actually draw a pattern into 1 this program and select your joystick,you will enter 1 this area. 1 the screen.The starting point for your line will be 1 the screen will be an exact ghost outline of what was 1 the range offered,then press "enter".Once you have set 1 the perameters,the command menu will appear,and a 1 the information in the sequence with which you grab it. 1 the cursor will move to the right ready for the next 1 the co-ordinates or colours.You cannot load this data 1 the chosen character square,then colour it in with set 1 that a line will be drawn to wherever you move to.When 1 stored,and will not grab them again. 1 starting position and press "M" for "move". 1 sprayed to,and it's colour and intensity.After this,the 1 spray cursor will appear on the screen as an open square. 1 spectrum manual will help you with how to do this. 1 some mistakes.But fear not,a rather useful RUBBER 1 so allow you to plan your picture,and avoid colour clash. 1 screen.There are two kinds of spray available.These are 1 screen.Also you can choose to have "bright" and "flash" 1 screen,and then draw lines to them from anywhere alse 1 same character square twice. 1 routine has been provided.Simply state the size you 1 put back whatever you grabbed. 1 pressing numbers one to four (fast to slow).This can be 1 pressing "J" for JUMP.This can also be done in most modes 1 perspective lines. 1 permanent.A new line will then start where the other 1 perameters,and you're ready to go.The commands 1 over the error and press fire.If the cursor goes off the 1 on the screen.This is particularly useful for drawing 1 on the screen at any time,or put them back anywhere 1 of ink sprayed to the screen.Where-as "squirt" will tend 1 need to set the radius,colour and whether you want to 1 means that you will only erase when the edge of the 1 mat will show you where the character positions are,and 1 line,simply press fire and the line will become 1 line to any memorised positions,just press fire. 1 line ends.If you want to move to a new position without 1 keyboard.All commands are entered via the keyboard. 1 just press the letter of the colour you want,and away 1 inked pixel.So by moving about with fire pressed,you 1 ink and paper colours.Thus erasing whatever may have 1 ink and paper colours of any character sqare on the 1 in two sizes,small and normal.This text is in normal. 1 in this case are to determine how big (in pixe2ls) you wish 1 grabbed.You can move this anywhere.Pressing fire will 1 grabbed.This will only save the dot patterns,and not 1 get back into the program.# 1 function.Altering JUMP to more than one,and moving 1 flexible,with all drawing done using a joystick,or 1 error in the program,but a potencially useful feature 1 else.GRAB only works with whole character sqares,so you 1 either on or off.Don't forget that you can use colour 1 eight means "no colour".This will just assume the local 1 eight (no colour),for either ink or paper. 1 edge of the screen,press fire and move back. 1 drawing a permanent line,then simply move to the new 1 draw "over" or not.Drawing "over" simply means that it 1 down.This is simply because the computer is having to 1 done anytime,and in most modes. 1 data for graphics or letter sets in your own programs. 1 cursor will invert every character square that has been 1 cursor to the chosen area and press "F" for FILL.The FILL 1 cursor passes over the offending article.This is not an 1 cursor larger than one pixel will be an open box.This 1 cursor is a single pixel,which can be moved freely 1 cursor (the size you have chosen) will also appear.You 1 corner,if the previous cursor was larger than one pixel. 1 colours.To answer the questions,type in a number within 1 colours.Do be careful with this. 1 check it's memory to make sure it is not grabbing the 1 can swap the pattern with "enter".When you are ready, 1 can move this cursor freely using your joystick.To draw 1 can be moved anywhere with your joystick.Whenever you 1 been underneath. 1 be able to draw until you answer some questions.Which 1 back into "Draw it".This is purely so you can use the 1 available will be shown at the bottom of the screen. 1 around the screen with fire pressed is a good trick. 1 area.When you have chosen which spray you want,you 1 and in some,will create good effects as you will see. 1 address 2 6 0 0 0 . . 1 able to paint as explained above.If you select "extra", 1 a$="Drawn" 1 You can write onto anything. 1 You can then load this data back in,and assign it to the 1 You can grab upto five hundred character squares.The 1 You can flick through the colours with "space",and you 1 You can draw circles easily by moving to the centre of 1 You can create some wonderful patterns with this 1 You can also save the data for anything you have 1 You can also change how many pixels the cursor moves by 1 Write Normal(1) or Small(2)?"! 1 Whilst creating your masterpeice,you are bound to make 1 Whenever you press fire,you will "spray" or "squirt" into 1 When you select "put back",the cursor which appears on 1 When you push the joystick in any direction,you will see 1 What colour paper (0 to 8) ?"! 1 What colour paint (0 to 8) ?"!, 1 What Paper Colour (0 to 8) ?"!d 1 What Paint colour (0 to 8) ?"! 1 To memorise a position,move the cursor to it and press 1 There is no delete key,and you can't use the numbers. 1 The speed with which the cursor moves can be altered by 1 The main mode in "Draw it" is DRAW.When you first load 1 The data is saved in a four kilobyte block from 1 The TAPE command allows you to load and save pictures to 1 The SPRAY command lets you simulate a spray can on the 1 The GRAB command allows you to grab any object,anywhere 1 Take off (1) Leave on (2) ?"! 1 Start address : "* 1 Spray (1), or Squirt (2) ?"! 1 So,to grab something,just move the cusor over the area 1 Size of pencil (1 1 Size of area (4 to 20) ?"! 1 Simply press the relevant button,then set the 1 Radius of circle ?"! 1 Once activated,a cursor will appear on the screen.This 1 On selecting PAINT,you will be given the choice of 1 Number (1 to 4) (5=Clear) ?"! 1 Note that colours may drawn,but are ignored by 1 Normal colour(1) Extra(2) ?"! 1 NOTE: when grabbing a large area,the cursor will slow 1 LINE DRAW allows you to draw perfect lines anywhere on 1 If you wish to delete something,then move the cursor 1 If you want to fill an area such as a circle,then move the 1 If a loading error occurs,then type "GOTO 1 0 "',to 1 How many pixels (1 1 How intense (1 to 10) ?"! 1 How big (1 to 20) ?"! 1 Grab(1) Put back(2) Exit(3) ?"! 1 GRID will overlay a chequered mat over the screen.This 1 Flash (1=on 2=off) ?"!t 1 End address : " 1 Drawn 1 Drawcode 1 Draw it q 1 Draw Over (1=on 2=off) ?"!D 1 Draw Over (1=on 2=off) ?"! 1 Don't worry though,PAINT allows you to change both the 1 DRAW mode.However,as with most commands,you will not 1 Clear Colour(1) or All(2)"! 1 COMPILER V 2.2 1 CLEAR will erase the lot for you,or just alter the 1 CLEAR PICTURE 1 Bright (1=on 2=off) ?"! 1 Array End Address : "* 1 Another line drawing function is RAY TRACE.This is where 1 >>......"""""""""""""""""""'' 1 8888888888 1 88((((((((...... 1 8(((((((...... 1 ///////--((////***///(((((((((((///////--/////****///(((((((((((/////--///////****///(((///((((((((((///////((***(((//////////(((((((/////////*((*((///////////((((((88888888((**((////////////((((((88888888((((((((((///(/(/(((((((888888888((((((((((((((((((((((8888888888((((((((((((((((((888888888888888(((((((((((((((((8888888888888888((((((((((((((((88888888888888888((((((((((((((( 1 (3) Sinclair"> 1 (2) Cursor"! 1 (1) Kempston"! 1 '>&&&&&&&!!!!!!!!!!!!!!!!!!!'' 1 &&!!!!!!!!!!!!!!!!!!!'' 1 #$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^_`ab"> 1 "spray",and "squirt"."Spray" will give an even spread 1 "normal" or "extra".By selecting "normal",you will be 1 "SAVE PICTURE(1) GRAB(2) ";a 1 "M" for "memory".You have four memories.Numder five 1 "LOAD(1) SAVE(2) RETURN(3) ";a 1 "Draw it",has been written to be easy to use,and 1 "Draw it" while grid is on. 1 "Draw it" has a WRITE feature which allows you to write 1 " Need instructions ?";a$ 1 !!!''''''!&&&&&8888888888888888888888888888888888888888888888888888888888888888 1 Second Pass 1 NO ERRORS 1 First Pass 1 1983 Martin Lewis 1 (1=Yes 2=No) ?"! 1 ERROR 1 WYE VALLEY SOFTWARE 1 ">